Openal32.dll baldurs gate enhanced edition11/27/2022 ![]() Does the GLES code use SDL2 context init code? If it does not, we will have to add our own context init code. If any one has suggestions how to add this stuff in (presuming thats all thats missing for GLES) it would be much appreciated!ĪmigaGamer wrote:Ive been looking at this again over teh weekend, trying latest SVN on Pi 2. Sadly im not so familiar with cmake cmakelists so ill have to figure that out first. The issue i think is just paths to the include libraries as it cant find GL headersĮg if we were using a old style makefile i'd be adding ldflag -lbcm_host and cflags -I/opt/vc/include /opt/vc/include/vmcs_host/linux for the raspberry specific paths Id hoped to test the gles driver as well with -DUSE_OPENGL=2 -DUSE_SDL2=1 but im having less success with this. Theres a new experiemental driver for SDL2 if you add -DUSE_SDL2=1 although there seems to be a bug with mouuse pointers not clearing from the screen, so you can end up with a trail of hands when you move the mouse. Would probably make more sense on raspberry to figure out how to lock a sdl resolution in the code and dispmanx scale. In sdl1 mode its software scaling to the size of the screen. DPREFIX=/home/pi/gemrb -DFREETYPE_INCLUDE_DIRS=/usr/include/freetype2/ Im building against sdl1 with the following.Ĭreate a subdirectory called build and cd to there, thenĬmake. BG2 is definitely a lot more resource hungry than BG1 ![]() Performance is good on baldurs gate 1, baldurs gate 2 is working but i havent had much time to test. Ive been looking at this again over teh weekend, trying latest SVN on Pi 2. ![]() ![]() compile and Install, making sure to have the prerequisite packages" assumes an awful lot of prior knowledge - I would like to have a go at this as I have PC originals of every infinity Engine game, but I'd need a a little more help to get there. Would you consider posting the actual steps? "Clone from here. If you don't think any of the above situations apply, you can use this feedback form to request a review of this block.CodenameV wrote:Hi all, this engine has been mentioned a few times on the forum, so I thought a boring Saturday afternoon time to test it,Ĭompile and install, making sure to have the prerequisite packages.Ĭopy over the data files from one of the supported games ( I used Baldurs gate )Īnd away it went in lxde ,I had a problem running from the console, until I noticed the Bpp setting in the config file, I remembered having to change this for an early version of powder, so I changed it to 16 and up it came in the console, and running not to bad, If anyone out there was a fan of the Baldur's Gate series I recommend giving this a try Contact your IT department and let them know that they've gotten banned, and to have them let us know when they've addressed the issue.Īre you browsing GameFAQs from an area that filters all traffic through a single proxy server (like Singapore or Malaysia), or are you on a mobile connection that seems to be randomly blocked every few pages? Then we'll definitely want to look into it - please let us know about it here. You'll need to disable that add-on in order to use GameFAQs.Īre you browsing GameFAQs from work, school, a library, or another shared IP? Unfortunately, if this school or place of business doesn't stop people from abusing our resources, we don't have any other way to put an end to it. When we get more abuse from a single IP address than we do legitimate traffic, we really have no choice but to block it. If you don't think you did anything wrong and don't understand why your IP was banned.Īre you using a proxy server or running a browser add-on for "privacy", "being anonymous", or "changing your region" or to view country-specific content, such as Tor or Zenmate? Unfortunately, so do spammers and hackers. IP bans will be reconsidered on a case-by-case basis if you were running a bot and did not understand the consequences, but typically not for spamming, hacking, or other abuse. If you are responsible for one of the above issues.
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